Sparse Planning in Visual World Models
via Cost Gradients
Goal-conditioned token selection for faster world-model planning, without retraining.
NeurIPS 2026
Keep what matters for the goal.




Bright: retained tokens Dim: discarded tokens
Recorded rollouts · 50% tokens · retrained predictors
spatial tokens per sparse rollout
estimated planning-time speedup
gradient probe per planning step
Ask the planning objective.
Prediction and control need
different things from an image.
COSTGRAD scores each visual token by how strongly it affects the planning cost. A single gradient probe chooses the tokens; the planner then searches over actions using that smaller representation. The predictor stays fixed: no retraining is required.
Less rollout compute.
Strong planning performance.
On the evaluated retrained AdaLN predictors, COSTGRAD achieves higher mean success than Full on three of four environments.
| Environment | Full 256 tokens | COSTGRAD 128 tokens | Random 128 tokens | CG − Full percentage points |
|---|---|---|---|---|
| PointMaze | 88.2 | 86.2 | 77.0 | −2.0 |
| Wall | 84.7 | 92.0 | 67.0 | +7.3 |
| PushT | 62.4 | 65.2 | 41.3 | +2.8 |
| MetaWorld reach | 58.7 | 65.6 | 46.9 | +6.9 |
Means across three runs per method and environment, with 96 episodes per run. These predictors are separate from the released-checkpoint control below.
Released JEPA-WMs checkpoints · no retraining
COSTGRAD also applies directly to released predictors. Full, COSTGRAD, and Random use the same checkpoint within each environment.
| Environment | Full 256 tokens | COSTGRAD 128 tokens | Random 128 tokens |
|---|---|---|---|
| PointMaze | 87.7 ± 7.7 | 86.3 ± 11.9 | 70.7 ± 15.1 |
| Wall | 87.0 ± 2.8 | 87.0 ± 2.2 | 75.7 ± 4.6 |
| PushT | 66.3 ± 2.6 | 67.3 ± 3.4 | 21.0 ± 9.0 |
| MetaWorld reach | 58.3 ± 10.0 | 63.2 ± 5.2 | 20.8 ± 9.0 |
96 episodes per evaluation seed. COSTGRAD and Random retain 50% of the tokens. The MetaWorld task is Reach.

Token choice changes
the planning problem.
A token can matter for planning through its own prediction or by supplying context for predictions elsewhere. COSTGRAD uses sensitivity to the goal-reaching cost to identify that influence.
Removing tokens also changes the predictor’s computation. Sparse planning therefore depends on both the selected state information and the resulting action-conditioned rollouts.
Read the scope and limitationsTwo effects of token removal
- Which positions enter the cost
- The planner compares predictions with the goal at retained positions.
- What the predictor produces
- Removing context can change predictions at those same retained positions.
Both effects can change how candidate actions are ranked.
Scope and future work
The performance comparisons above use AdaLN-conditioned predictors, DINOv2 visual features, CEM planning, and four simulated continuous-control tasks. Generality across other conditioning mechanisms, including FiLM and cross-attention, and evaluation on physical systems remain future work.
The displayed MetaWorld demo uses our retrained Reach predictor. The released-checkpoint control also evaluates Reach, using the public checkpoint. The one-step gradient probe selects tokens; action search still evaluates full-horizon rollouts.
Cite this work.
@inproceedings{xu2026sparseplanning,
title = {Sparse Planning in Visual World Models
via Cost Gradients},
author = {Xu, Yingchen and Grefenstette, Edward},
booktitle = {Advances in Neural Information Processing Systems},
year = {2026},
url = {https://arxiv.org/abs/2610.10274v1}
}