Sparse Planning in Visual World Models
via Cost Gradients

Goal-conditioned token selection for faster world-model planning, without retraining.

NeurIPS 2026

Read paper Code forthcoming
01 / IN ACTION

Keep what matters for the goal.

PointMaze trajectory with retained visual tokens highlighted and discarded tokens dimmed
PointMazeNAVIGATION
Wall navigation trajectory showing the changing COSTGRAD token selection
WallNAVIGATION
PushT trajectory showing selected tokens around the pusher and T-shaped object
PushTMANIPULATION
MetaWorld reach trajectory showing selected tokens around the robot arm and workspace
MetaWorldREACH

Bright: retained tokens Dim: discarded tokens

Recorded rollouts · 50% tokens · retrained predictors

128/256

spatial tokens per sparse rollout

2.6×

estimated planning-time speedup

1

gradient probe per planning step

02 / THE IDEA

Ask the planning objective.

Prediction and control need
different things from an image.

COSTGRAD scores each visual token by how strongly it affects the planning cost. A single gradient probe chooses the tokens; the planner then searches over actions using that smaller representation. The predictor stays fixed: no retraining is required.

A full-token zero-action world-model probe produces a goal cost. Backpropagating that cost scores input tokens; top-K selection fixes the context and goal subset for sparse CEM planning and action execution. Enlarge diagram
Select once per planning step, then reuse the subset throughout action search. Reselect at the next observation. Token grids are schematic.
03 / PERFORMANCE

Less rollout compute.
Strong planning performance.

50% TOKEN RETENTION

On the evaluated retrained AdaLN predictors, COSTGRAD achieves higher mean success than Full on three of four environments.

Retrained AdaLN checkpoints: mean planning success (%).
EnvironmentFull 256 tokensCOSTGRAD 128 tokensRandom 128 tokensCG − Full percentage points
PointMaze88.286.277.0−2.0
Wall84.792.067.0+7.3
PushT62.465.241.3+2.8
MetaWorld reach58.765.646.9+6.9

Means across three runs per method and environment, with 96 episodes per run. These predictors are separate from the released-checkpoint control below.

Released JEPA-WMs checkpoints · no retraining

COSTGRAD also applies directly to released predictors. Full, COSTGRAD, and Random use the same checkpoint within each environment.

Released checkpoints: planning success (%), mean ± standard deviation over three evaluation seeds.
EnvironmentFull 256 tokensCOSTGRAD 128 tokensRandom 128 tokens
PointMaze87.7 ± 7.786.3 ± 11.970.7 ± 15.1
Wall87.0 ± 2.887.0 ± 2.275.7 ± 4.6
PushT66.3 ± 2.667.3 ± 3.421.0 ± 9.0
MetaWorld reach58.3 ± 10.063.2 ± 5.220.8 ± 9.0

96 episodes per evaluation seed. COSTGRAD and Random retain 50% of the tokens. The MetaWorld task is Reach.

Wall benchmark: planning success versus estimated planning time. At 50% tokens, fewer CEM iterations further reduce planning time.Enlarge figure
Token selection and search budget are complementary. Component timings on the Wall predictor estimate a 2.6× planning-step speedup at 50% tokens, including selection overhead. Combining token selection with 15 rather than 30 CEM iterations gives an estimated 5.2× speedup.Times are reconstructed from encoder, selection, and predictor timings; they exclude CEM sampling/refitting and goal-cost evaluation.
04 / UNDERSTANDING SPARSE PLANNING

Token choice changes
the planning problem.

A token can matter for planning through its own prediction or by supplying context for predictions elsewhere. COSTGRAD uses sensitivity to the goal-reaching cost to identify that influence.

Removing tokens also changes the predictor’s computation. Sparse planning therefore depends on both the selected state information and the resulting action-conditioned rollouts.

Read the scope and limitations

Two effects of token removal

Which positions enter the cost
The planner compares predictions with the goal at retained positions.
What the predictor produces
Removing context can change predictions at those same retained positions.

Both effects can change how candidate actions are ranked.

Scope and future work

The performance comparisons above use AdaLN-conditioned predictors, DINOv2 visual features, CEM planning, and four simulated continuous-control tasks. Generality across other conditioning mechanisms, including FiLM and cross-attention, and evaluation on physical systems remain future work.

The displayed MetaWorld demo uses our retrained Reach predictor. The released-checkpoint control also evaluates Reach, using the public checkpoint. The one-step gradient probe selects tokens; action search still evaluates full-horizon rollouts.

05 / REFERENCE

Cite this work.

@inproceedings{xu2026sparseplanning,
  title     = {Sparse Planning in Visual World Models
               via Cost Gradients},
  author    = {Xu, Yingchen and Grefenstette, Edward},
  booktitle = {Advances in Neural Information Processing Systems},
  year      = {2026},
  url       = {https://arxiv.org/abs/2610.10274v1}
}

Figure

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